It occurred to me after publishing my previous post that learning how to space godzilla is the natural next step after learning how to loop – the two moves are very similar in their execution, the amount of points that they are worth (90 for a space godzilla, 60 for a loop and 90 for an air loop) and the definition for a space godzilla is essentially a loop with a 90º twist. The movement itself is in some ways easier than a loop because your paddle is more involved and the twist makes it easier to finish flat, it’s getting it to score that’s more difficult; the reason for this being that a 40-80º twist is fairly easy, but 90º+ is more tricky. I will be continuing on from Step 4 in my previous post ( assuming that we’re doing a space godzilla to the right.

  • Step 5 – a loop can score without air but can gain an air bonus, a space godzilla must be aerial to score and is not eligible for an air bonus – this makes achieving a proper bounce much more important. I would recommend that you either go for one large bounce or a series of smaller bounces building up to a larger one in order to ensure that the boat becomes aerial during the trick.
  • Step 6 – upon completion of Steps 1 through to 5 you should find your bow well underwater and your paddle close to the surface. To break the surface tension and release the blades from the water, over-rotate your wrists so that the paddle can slice out more easily.
  • Step 7 – now that the paddle has been released, reach up as high as you can and jump, make sure to look up as well. The boat will pop out of the water following your lead. This step is essential and I often fail to complete it satisfactorily. It is very tempting to immediately reach across with one paddle blade (rather than up with both), but this means that you get less height and therefore less time to complete the movement.
  • Step 8 – just before reaching the top of the movement (standing up), throw all you weight forwards and to the right while reaching across with your left paddle blade and looking under your right arm. I often say that you should look where you want to go, in this case you want to twist the boat to the right and kick it over your head so you should look down and to the right. This is quite a lot to take in, but you’ll get the feeling once you try.
  • Step 9 – now that you’ve crunched forwards and to the right, planted your left paddle blade on the right side of the boat and looked under your right arm, you need to unwind your core. This is perhaps easier than when looping because instead of relying on momentum and a quick forwards-backwards snapping motion you have your paddle involved too. Your core is currently wound all the way to the right, you want to unwind it to the left while throwing all your weight to the back of the boat. Your body and paddle blade act like an achor and so this motion kicks the boat over your head. Make sure to keep your left knee tucked in because the more tucked in it is the more of a twist you will get and the more likely the trick is to score.
  • Step 10 – at the end of the flip your left paddle blade will leave the water, you now need to brace with your right paddle blade. There is less of a need to push the boat flat because the twist will ensure that the stern slices underwater more easily than during a loop. This brace can be turned into a push stroke if you wish to link your space godzilla with another trick. Congratulations, you’ve just done a flatwater space godzilla for the first time!

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